The exact coordinates to each of the sounds are:Īfter matching up the sounds to the buttons, press the sigma button on the bottom (Ʃ). The arrows flash when a player is getting close.
When they locate a sound, press the corresponding button. To solve this puzzle, the player must move the camera to face in the direction of each of the sounds by using the arrow keys. Some of the buttons have symbols matching the microphone recording stations. Opening it reveals a machine with a screen and buttons. On the other end is a machine with metal doors. Follow it, making sure to turn on the light switch at the bottom. Unfortunately, only one page can be picked up at a time, so after heading back to Myst, return to the Selenitic Age to get the other page.Īt the microphone with the wind symbol is a passageway with a ladder leading down. Those can be returned to the corresponding books on Myst island to hear more of what Sirrus and Achenar have to say. The red page is found at the microphone with the crystal, and the blue page is found at the microphone recording running water. It’s important to know that the player can find red and blue pages here. The player must turn on all five of the microphones in Myst by pressing the red buttons below the symbols. There are five in total, and they do something very important.
REAL MYST AGE SERIES
Players discover a series of microphones recording sounds from the environment. RELATED: Xbox Game Pass Confirms Psychonauts 2, Myst, & Twelve Minutes For Augustįinding the solution to this puzzle takes the player around the island, and there is a definite theme. 3: you can either have the new born ant to become workers or soldiers, and then you can grow them into a strong powerful soldier. 2: ant to lay eggs to increase the number of ants to become soldiers, travel and explore outside the anthill where you may find. Antzzz 1: workers to help you expand your empire in Antzzz browser game. The player might be able to guess that they must play the right combination to solve the puzzle, yet they have no idea what the combination is, so it’s time to explore to look for clues. SheepArcade search results 5 for age of empir. It has five different sliders that play different sounds when moving them up or down. When players enter the Selenitic Age in Myst, they are greeted by a brick building with something that looks like an intercom. It can be frustrating, especially for those with hearing loss, but to fully explore the game, players will need to solve the puzzles within. There are all manner of strange puzzles in Myst, and the Selenitic Age features sound as a major component.